2012-04-2611:12 PM - last edited on 2023-05-2411:49 AM by Rubia Torres
I just down loaded a window gsm into a folder, then used the library manager to add the window. the manager says that the window is in my linked library in it's own folder. when i open the object tool and try find it, it's not there. how does this work? what am i doing wrong?
better yet, can some one explain the process of adding an object i've found online to my project, or a fold for use in other projects. i can't seem to find anything about this in the AC helpless.
wildernessbob wrote: i see, so each object type, ie. window, roof window etc has it's own linked library? i guess that makes sense. thanks
You may only have one linked library and it can contain many library objects that only work with certain tools.
i.e. windows = window tool
doors = door tool
skylights = skylight tool
lights = light tool
stairs = stair tool
other objects = object tool
You can load as many library folders as you want (just be carefule of duplicate objects.
Now that 14 and 15 have "Embedded" libraries you need to be a little careful when loading library parts with the library manager.
If you load just single library parts they will automatically become part of your Embedded library.
If you load a folder that contains library parts then that will be treated as a separate library taht can be loaded/unloaded as you wish.
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so i added the custom library folder with the library manager, and i shows up there, but now it says there are duplicate library parts. how and where do i find these? if i click on the "libraries with duplicate parts" thing there is another thing that says i have "custom library - custom library (1)" i can't delete this, so all i can see is to delete my custom library. then i have no custom library. i can't find this duplicate they're talking about.
As I recall there have been numerous discussions about library management. A search of the archives might help. There may also be more info on the wiki or in some tutorials. Has Eric done anything on this yet?