2003-12-08 04:26 PM - last edited on 2024-03-27 03:16 PM by Aruzhan Ilaikova
2003-12-08 04:34 PM
Brad wrote:Basically, you have to define the WALLHOLE. Alternatively, fill in the gaps with a slab that has a circular hole the size of the rough opening. For more info:
When creating a custom circlular window and using it in my model I have discovered the object defines a square as the rough opening for the circular window and places the window within the square leaving the wall between the window edge and the square rough opening empty (see through). How do I get the rough opening to follow the curvature of the window?
2003-12-08 04:52 PM
2003-12-08 04:54 PM
Brad wrote:Not really; you should replace the existing WALLHOLE coordinates with the new one.
Does it matter where in the 3d Script I place the Command Wallhole?
2003-12-08 05:06 PM