Dear Jay,
as I already advised you, you cannot change the elevation of the mesh by elevating it.
ArchiTerra works on the level nodes and if you move the mesh along the Z axis you move the mesh but the values of the nodes will remain the original one: this is an ArchiCAD issue and is quite normal because we are talking about topographic level.
The only way to get this result (BTW when you move along the Z axis the mesh ArchiTerra warns you about this error!) is to explode the mesh.
When you explode the mesh, ArchiTerra will display you a dialog box where you can define a value to move the mesh nodes along the Z axis.
The resulting mesh, after the explosion, will be in the right position.
Another way, most of the user use this one, is to build the terrain in a independent project, where you will follow the real coordinates, and then use the terrain as Module (or as saved object) in the Building Project where you can insert the Module or the object at the desired level.
Another mistake you should avoid is to calculate the road preview (so the road object store the real terrain coordinates) and then move the mesh along the z axis: there will be incongruence between the real stored levels and the new ones…
Friendly
Fabrizio
Fabrizio Diodati
Graphisoft Italy Srl | Via Rossignago 2/A Spinea Venezia 30038 Italy