2021-04-26 06:16 PM
2021-07-09 02:54 PM
avava wrote:But this is not the point. What to do if you need to make manufacturing drawings for kitchen cabinets? Where then BIM in all that? Without important updates it's possible then stick to old versions. What the point if new version actually do the same as previous? Then nothing apart new troubles with bugs and crashes new version is not bringing.
Podolsky wrote:To be happy, just use Solid Element Operations.
As expected - this is kitchen cabinet (new one). How to make a hole for sink in upper panel if I'm using separate slab for worktop? Because I'm not using built-in worktop (counter), option to select sink is not available. That means I probably need to use SEO after to extract shape of sink from a cabinet. This problem existed ages - and now, after major update of kitchen cabinets is still there. WHY???
2021-07-09 03:03 PM
2021-07-09 03:06 PM
2021-07-09 03:06 PM
adrian_s wrote:Not so much. I cannot use textured elevation in my project for construction package as good as before. Everyone can agree with me it's better to have just one Elevation in the project. For example I've got North elevation. Then if I'm publishing textured elevation as part of presentation I would like to use the same drawing for construction, but change layer combination, differed MVO, scale and Graphical Override. The point is, that I can change textured fills into another fill - let say white background. But I cannot keep vectoral hatches and shadows. Please correct me if I'm wrong.
The textured elevations are fantastic. Well done GS team.
2021-07-09 03:09 PM
bouhmidage wrote:No way. Look how complicated interface of cabinets. And how many pages, inserted pages there in UI. If I would write my library I was replacing totally everything. All basic principles how such an object would work.
I think the "Sink " empty panel is not a real problem, if someone with good GDL knowledge can have a look to the babinet script, he can create a button to activate or disactivate the topper wood panel,
if it's possible, than he can share the script lines ( if he wants of course ) and GRAPHISOFT would add it to it's default library
2021-07-09 04:21 PM
Pink wrote:thats certainly a downer. can graphic overrides override this setting? so one can at least work with just lines by cloning a folder instead of duplicating the markers, which is very inconvenient.
I was ecstatic to finally get textures elevations, sections, interior elevations. HOWEVER, as is usually the case—it was not thoughtfully implemented. Having this setting embedded in the actual marker does not allow for toggling between "presentation" drawings and "construction" drawings. This is incredibly short-sighted. Do we now need to duplicate the many, many, many interior elevation markers in a project to be able to have the ability to show both styles? Do we need to make a "jump" at some point in the project to turn off all the textures for our annotated construction drawings?
Bummer.
2021-07-09 04:29 PM
2021-07-09 04:35 PM
outpostarc wrote:Nope,
So the question for the Mac users is this version (25) fully apple chip (m1 m2 or whatever) compliant?
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2021-07-09 04:54 PM
2021-07-09 04:58 PM
jl_lt wrote:Yes.
so, for the guys that have already downloaded it, is it stable and fast at least?
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator