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2008-04-30 02:47 PM
2008-05-02 04:47 PM
2008-05-02 05:05 PM
Chazz wrote:If they are already writing cross-platform, then they were not using Visual Studio to hook into Windows the way Revit is.TomWaltz wrote:Mind you, Maya was ported fairly recently (but I think before Alias was acquired by Autogiant). The more relevant difference is that there was, and is, a Linux version of Maya. .Chazz wrote:No, there's really not. There's a huge difference between maintaining and existing product in a platform and completely porting it to another platform....
Autodesk has not killed off Maya on OSX so maybe there is hope of a Mac version of Revit
Still, even if a Revit-on-OSX version does not seem likely now, its probability is governed by the same forces as all such decisions: bottom line. If Apple and OSX continue their metioric rise (and even their back door assault on the enterprise ), Autodesk will have no choice but to port. Plenty of Autodesk sharholders are --or will be-- Mac users.Thatt growth from 4% market share to 8% market share looks good to investors, but it's not enough to sway development from major vendors. Its UNIX background makes it appealing as a server OS and even for workstations, but the availability of Boot Camp, Parallels, and VMWare removes the need to develop Mac OS applications.
2008-05-02 06:58 PM
jorgec wrote:The discussion of marketing is a weird one. I mean, what do we as users care if a product that we rely on is marketed aggressively? All we really want to know is that it works today and will continue to work tomorrow. In fact, an argument could be made that GS/Nemetsheck would better serve its users by spending resources on development rather than advertising. Still, it seems to annoy people that the company is sort of invisible to all but this discussion group. I guess GS feels that no one is going to make the serious investment in time and money to use Hi end CAD and not at least do a web search.
I personally have been getting real frustrated myself with how Revit is kicking AC ass in marketing. Frankly, their biggest advantage is the amount of people who use Revit that talk up the program to everyone.
2008-05-02 07:19 PM
TomWaltz wrote:The 4% to 8% or whatever includes the enterprise which Apple actively avoids (with the exception of the 2.0 iPhone which could be their Trojan horse), but even there, in spite of Apple's indifference, the number of Macs is growing. My own company --with hundreds of Dells-- is beginning to slowly turn from black to aluminum. The penetration within creative markets is obviously higher and within certain segments (such as video production) it's much, much higher. With the Vista debacle and Apple's continued strong execution, I sense a real change in the air. Not now and maybe not next year but perhaps in the 5 year horizon which is to me always the horizon that matters.
That growth from 4% market share to 8% market share looks good to investors, but it's not enough to sway development from major vendors.
TomWaltz wrote:
...but the availability of Boot Camp, Parallels, and VMWare removes the need to develop Mac OS applications.
2008-05-02 07:29 PM
Chazz wrote:I said "need." There's no NEED for companies to make the product for Mac OS when they can just promote Parallels usage.TomWaltz wrote:
...but the availability of Boot Camp, Parallels, and VMWare removes the need to develop Mac OS applications.
It certainly has not removed my desire for native OSX applications, Revit being #1. I find my MacBook Pro makes a rather poor Windoze substitute.
2008-05-02 07:40 PM
TomWaltz wrote:So you're saying that next year Adobe will announce that they're dropping all further OSX development and asking Mac users to go buy Fusion?
I said "need." There's no NEED for companies to make the product for Mac OS when they can just promote Parallels usage.
2008-05-02 10:02 PM
Chazz wrote:Geeez Chazz you seriously need to learn how to read..........or at the very least comprehend the distinction between porting a software from PC to Mac, starting from scratch and maintaining an existing dual-platform software on both PC and Mac.TomWaltz wrote:So you're saying that next year Adobe will announce that they're dropping all further OSX development and asking Mac users to go buy Fusion?
I said "need." There's no NEED for companies to make the product for Mac OS when they can just promote Parallels usage.
You may be right but so far, I'm sorry Tom, I'm just not convinced.
2008-05-02 11:25 PM
Chazz wrote:Not at all. I'm saying that companies who make Windows-only products have no reason to start making Mac or Linux versions of their products.TomWaltz wrote:So you're saying that next year Adobe will announce that they're dropping all further OSX development and asking Mac users to go buy Fusion?
I said "need." There's no NEED for companies to make the product for Mac OS when they can just promote Parallels usage.
You may be right but so far, I'm sorry Tom, I'm just not convinced.I'm not convinced you know how to read through an entire post. You might want to learn a little about multi-platform development before you form opinions about it.
2008-05-05 10:12 AM
TomWaltz wrote:To clarify, many cross-platform applications would use a toolkit/framework to enable these options.
[...]Visual Studio makes Windows software development easier by letting Windows to a lot of the work for the developer. They tie in to operating system memory commands, processor management, screen display systems, and dialog boxes. If you want an Open dialog or a Save dialog, you just call the one from Windows.
If you want to be a multi-platform developer, you have to split your code base, and then chose whether to native OS functions (with LOTS of Switch/Case statements) or you can write your own dialogs, which still use lots of Switch/Case statements, but at least you look the same from OS to OS. The processor and memory handling are a lot harder to work with since each OS handles them differently.
2008-05-08 06:20 PM
Bricklyne wrote:
Geeez Chazz you seriously need to learn how to read...........
TomWaltz wrote:Alright. Settle down. I grant that my comment that
I'm not convinced you know how to read through an entire post. You might want to learn a little about multi-platform development before you form opinions about it.