A while back, I exported AC generated buildings into Adobe Atmosphere, by way of OBJ exports and assigning bounds detection/collision with javascript - the result was pretty cool.
I know Atmosphere has improved since, better than any VRML viewer I had tried at that time. I would like to try that workflow again, but it seemed much faster to use Turntool for everything, export and viewing. I don't know whether they have developed a plugin for 10 yet, but the quality was very good when exported from AC9.
That being said, they (Turntool) had not yet implemented the 'walk' feature, vital in browsing buildings in realtimne online. You need to get into buildings to understand them, not just tumble them around on a central pivot.
It's an added bonus to not float through walls, and have gravity pull you to surfaces also - something that bugs me to no end about the current gaming nav of AC10 - it suffers from lack of gravity and bounds detection, which is pretty easily scripted.
Andy Thomson, M.Arch, OAA, MRAICDirector
Thomson Architecture, Inc.Instructor/Lecturer, Toronto Metropolitan University Faculty of Engineering & Architectural Science
AC26/iMacPro/MPB Silicon M2Pro