Hi Vistasp
No that was about priorities and skins which I did not think was the problem he is having, (but I could easily be wrong about that), maybe something else?
I thought there is a switch somewhere that asks if you want to JOIN based on skins or core???
Maybe I dreamed that up? I can't seem to find it.
.........
Update;
However, I've noticed now that even when I have my core and skin priorities correct for my C.P.'s, (and enable skin priorities on) that when I bring another wall in to join at say a right angle, it joins correctly in 2d if I snap to skin.
However when I go to my structural plan, (where only the core is on) there is a gap (skin thickness) between the joining walls that looked correct in 2d with skins on. Then I have to manually finish that off.
If I try to snap to core it pushes on through and is not correct, which then kinda looks like what Kev was having issue with?
A switch for this might be what I saw somewhere?
Or was that wishful thinking (dreaming) on my part?
lec