Good question! Is it E, or Mickey, or P
Often while developing schematics I have variations run of in a different directions, similar to what you're describing. My solution has been to copy/generate 4, 5, whatever number of models I need to represent the concepts, in the same file, spread in even increments from each other, X +200, Y -200, X +400, Y -400, etc. Then when it's time to create views I marquee the desired model and move it to the viewing area.........X 0, Y 0, a simple constant distance, [that's
SIMPLE
to remember and not screw up
] I usually have a mesh of some sort for rendering located at 0, 0. I create my renderings, elevations, sections and VR objects as needed. I then print those views into a schematic PDF 1, 2, etc. as well as generate VR objects. Then I move the model back and drag in the next one. The "keepers" are kept in separate files of each schematic for presentations down the raod.
This way, for me
the views of each version are from identical viewpoints
for better
direct comparison. I suppose it might be simpler to move the elevations, sections, and VR object "dome" around the file. I have had better success moving the model than elevation, sections, and VR domes around and that's why I've come to this method. Layer control has to be
monitored
but beyond that it's simple for me to drag a marquee'd model around, or a copy over and start tweaking for the next good idea.....and/or trash it!
The development or schematic file is kept in the archives, the choosen model is left at X 0, Y 0, the other models are deleted, that file is saved as the working file and I'm off........
Not saying it's a good way to do it, just how I have been addressing this situation
.........and it's kept me from having to learn SketchUp! Certainly someone has a better idea
how to address this and I would love to hear it.......
jeff white
w3d design
AC 23 Solo US / current build & library
Windoze 10 Pro 64
HP ZBook 17 G4
Intel Zeon 3.0
Twin 2GB SSD
32 GB memory
http://w3d-design.com