Modeling
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Custom Curved Ramp - How to quickly elevate mesh points

Anonymous
Not applicable
Hi,

I am trying to make a custom curved ramp, in a wiggly shape. I've read that the best way is to subtract two meshes from one another. Is it possible to evenly elevate the points of a mesh (like in the image below) without manually calculating the height of the point and moving it up?

Any help would be amazing!! I feel like there must be a simple way.

Thanks

Mandy
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