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How Can I Model This Rail

Anonymous
Not applicable
have a client who wants this handrail modeled into their job to see what it will look like (like the picture i say, not good enough.)

so the horizontal balusters, they want to be round bar, so i will just use a round complex profile with the wall tool, then curve the wall, and copy them above eachother, easy.

but im drawing a blank how to model the curved handrail on the top (see red arrow).
best i can find is in the library item - curved ramp 01. but this only allows me to do a square/rectangle rail. and i need a round one.. any hints to model it or a library item that i can use??
cheers

bal.JPG
9 REPLIES 9
Anonymous
Not applicable
There is the Spiral object under Basic Shapes in the standard AC Library. You must be able to work out the sweep angle and radius of axis, the height of the spiral will be your floor to floor height. Use an SEO for the vertical cut at the bottom end of the rail.
The horizontal balusters could be the Elbow object from the same library, make one, Multiply in Rotate mode with vertical displacement.
Karl Ottenstein
Moderator
GeNOS wrote:
have a client who wants this ...the horizontal balusters, they
I sure hope your client doesn't have children and/or children never visit a house with ladder-like balusters like that...
One of the forum moderators
AC 28 USA and earlier   •   macOS Sonoma 14.7.1, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
Eduardo Rolon
Moderator
What I would do is use a curved beam with a complex profile to define the arc .

Convert it to morph.

Select the end plane and move it in the Z coordinate.
Eduardo Rolón AIA NCARB
AC27 US/INT -> AC08

Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator

Eduardo Rolon
Moderator
Edit Morph
Eduardo Rolón AIA NCARB
AC27 US/INT -> AC08

Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator

Eduardo Rolon
Moderator
result
Eduardo Rolón AIA NCARB
AC27 US/INT -> AC08

Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator

Anonymous
Not applicable
Karl wrote:
GeNOS wrote:
have a client who wants this ...the horizontal balusters, they
I sure hope your client doesn't have children and/or children never visit a house with ladder-like balusters like that...
That would be great fun! (Boo the Stair Police)
ejrolon wrote:
What I would do is use a curved beam with a complex profile to define the arc .

Convert it to morph.

Select the end plane and move it in the Z coordinate.
If GeNOS's signature is still up to date, no Morph tool in AC14
Eduardo Rolon
Moderator
s2art wrote:

If GeNOS's signature is still up to date, no Morph tool in AC14
Oops.
Eduardo Rolón AIA NCARB
AC27 US/INT -> AC08

Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator

Anonymous
Not applicable
s2art wrote:
There is the Spiral object under Basic Shapes in the standard AC Library. You must be able to work out the sweep angle and radius of axis, the height of the spiral will be your floor to floor height. Use an SEO for the vertical cut at the bottom end of the rail.
The horizontal balusters could be the Elbow object from the same library, make one, Multiply in Rotate mode with vertical displacement.
perfect, that might be the easiest option. i tired searching the library but unless you know a keyword there would be dozens of items you would never see.

ejrolon
ill give this ago.. iv not used the morph tools yet. ill have a play with it.

s2art
iv got 15 and 16, but still using 14 . i was gonna change over to 16 recently, but thought id wait till 17 comes out.. which we should be receiving them the post very soon im hoping.
Anonymous
Not applicable
Visit Olivier Dentan's ArchiLIB OD page:
http://archilib.od.pagesperso-orange.fr/

Olivier's spiral solution (ramps/courbes) will probably fit your needs (AC14).