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2013-08-20 03:09 AM - last edited on 2023-05-24 09:10 AM by Rubia Torres
2013-08-20 11:57 AM
2013-08-20 01:03 PM
2013-08-20 01:27 PM
MROBINSO3 wrote:I would do that as a wall and apply a texture that uses an alpha channel to create the holes in 3d and for 2d sections / elevs I would link the surface material to a 2d fill that looks like the mesh you are after
Thanks for that. But I'm referring to like a bug screen. Very small mesh.
2013-08-20 02:25 PM
MROBINSO3 wrote:For this I duplicated the glass material and altered its color and transparency to be similar to a screen material. I wouldn't use an alpha channel texture, the holes are too small. I place simple window openings in a wall, and assign the screen material to the "glass" of the openings to create the screen porch walls. Then as fuzzytnth3 suggests, use a vectorial fill for elevations.
Thanks for that. But I'm referring to like a bug screen. Very small mesh.
2013-08-20 07:50 PM
2013-08-20 07:58 PM