ā2020-08-29
05:13 AM
- last edited on
ā2023-05-09
03:49 PM
by
Rubia Torres
ā2020-08-29 07:56 AM
ā2020-08-29 12:33 PM
ā2020-08-29 04:33 PM
DGSketcher wrote:Thanks for your reply -
I donāt think there is a way to move the hatch origin that I know of. Did you consider removing the split and having a single wall? AC is pretty good at handling multi-storey walls these days, although there are situations where the build up can be different in each storey so you have no choice. The other thing to try would be dropping or raising the split by one course?
ā2020-08-29 05:30 PM
Braza wrote:Thanks for your reply!
Have you checked if the Texture Image matches the Fill pattern?
And for having the two walls to match the surface origin, you can select the two walls and define the same texture origin with the "Set Origin..." command.
HTH.
ā2020-08-31 04:42 AM
ā2020-08-31 04:58 AM
Barry wrote:Thanks for your reply.
So long as your texture and associated hatch have the same origin and modular (brick) size, then they should match when showing the texture and hatch in 3D.
Barry.
ā2020-08-31 05:11 AM
ā2020-08-31 12:02 PM
ā2020-08-31 12:50 PM