2007-08-14 12:36 AM
2007-08-14 01:02 AM
rob2218 wrote:whoever suggested that to you should have it suggested back to them that there is no hard and fast rule for when to use each 3D mode!
It has been suggested to me that I shouldn't be orbiting around my 'model' environment in a "perspective" mode, rather I should orbit around in "axonometric" mode and use the perspective mode to get my views by using the "walking man" feature???
What have the rest of you done?
2007-08-14 01:17 AM
2007-08-14 01:37 AM
zaigram wrote:double-clicking the zoom wheel is the equivalent of using the 'fit in window' command. unfortunately it only works on a PC (unless this has been fixed in 11 - i haven't tried).
Well I did totally lose the model in the Perspective model and it took forever to reset the view. Ultimately it seemed to fix itself with a double click of the zoom wheel (after many attempts of this).
Has anyone else had this problem? What is the best solution for dealing with this or avoiding it? In Form Z I used to save a custom view to reset the camera incase this happed.
2007-08-14 10:14 AM
2007-08-14 03:11 PM
2007-08-14 03:19 PM
…detailed explanation would help.1) While holding the mouse press and hold center mouse button, AKA as the wheel
Rob
Macbook Pro M1 Max 64GB ram, OS X 10.XX latest
another Moderator
2007-08-14 05:04 PM
2007-08-15 03:59 AM
rob2218 wrote:yes - simply hold down shift whilst in the 3D window to invoke 'temporary orbit'. then use the middle mouse button (click-wheel/mighty mouse nipple/whatever) to orbit. no need to enter orbit mode, navigate, and then exit again before continuing working.
…detailed explanation would help.
Scrat wrote:similar. but not the same. temporary orbit continually redraws when you pause. it's not as smooth as orbit mode for client demonstrations, but more convenient for working.
It's the same result
2007-09-17 06:37 PM