2004-03-10 09:59 PM - last edited on 2023-05-26 03:30 PM by Rubia Torres
2004-03-10 10:04 PM
2004-03-10 10:09 PM
2004-03-10 10:26 PM
2004-03-10 10:41 PM
2004-03-11 12:44 AM
2004-03-11 09:05 AM
2004-03-11 08:03 PM
James wrote:I've got a curvy GDL object (profiler-like extrusion) that cuts the ends of a bunch of beams ... and regardless of the attributes of the beams or the object, or 'inherit' or not, the cut surface is what looks like whitewash, not the wood material of the objects involved. Re-did the SEO several times. No joy.
If you selected 'Inherit attributes', you can change the attributes (pens, materials) of operators and their effects will update.
2004-03-12 07:46 AM
Karl wrote:Hmmmm ... screen shot, please?
I've got a curvy GDL object (profiler-like extrusion) that cuts the ends of a bunch of beams ... and regardless of the attributes of the beams or the object, or 'inherit' or not, the cut surface is what looks like whitewash, not the wood material of the objects involved. Re-did the SEO several times. No joy.
2004-03-12 12:36 PM
Karl wrote:I just tried it with an EXTRUDE, and the material inherits correctly and updates if I change it. Works whether the cutter is on a wireframe layer or not.
(profiler-like extrusion) that cuts the ends of a bunch of beams ... and regardless of the attributes of the beams or the object, or 'inherit' or not, the cut surface is what looks like whitewash, not the wood material of the objects involved.