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Modeling
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Texture out of alignment at wall corner

What is going on here? Wall 'thickness' texture shown out of alignment at corner, with walls modeled from scratch, when I override the external surface to be 4" siding (happens with other textures too). Just in case I reset alignment in all textures, no effect. Hatch in elevations shows the same problem.
1 REPLY 1
It was 'align texture to wall edges'. Don't understand exactly how, but that it was.