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on
2012-09-04
02:01 PM
- edited on
2021-11-29
02:45 AM
by
Rubia Torres
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Sub-Element Selection Select the Nodes, Edges or Faces of the Morph: • with the Shift+Ctrl+Click. • or using the white arrow from the Info Box. |
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Sub-Element Operations Using the Sub-Element selection you can: • move Nodes in 3D. • copy Faces or Edges. • multiply Edges for a quicker workflow. |
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Face Materials Make further use of the Sub-element selection and assign different materials for each Subelement. |
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Refine the Editing Plane Using the Info Bar or the Right-Click menu you can: • offset the Editing Plane vertically. • toggle between Horizontal and Vertical positions. • pick from an Existing Face. • lock the view perpendicular to the Editing Plane. |
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3D Rotate Use 3D rotate to adjust the position of your new Element. • Select the particular Element. • Select the Rotate command. • Adjust the Editing plane to constraint your working space. • Finish the Rotation in the specified Editing Plane. |
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Customize Library parts Modify Library Parts to your liking and convert them back to GDL objects. • Convert the Base Object to Morph from the Design/Modify Morph or from the right-click menu. • Adjust the existing Nodes, Edges or Faces or Add more geometry to the Existing model. • Select materials and Attributes in the Selection settings or in the Info Box. • Select the old and the new geometry and save them as a Window, Door or Object. |
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Box Stretching Use the Box Strech command to transform the shape of you Elements. • Strech from a face to achieve a one-dimension strech. • Select an Edge to constraint the Stretch command into a Plane. • Pick a Node for a free transformation. |