Trouble with Extrusion Tracking
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2014-12-23
10:10 PM
- last edited on
2023-05-23
02:28 PM
by
Rubia Torres
2014-12-23
10:10 PM
I have recently upgraded from 16 to 18 and am now working on my projects in the program. My current project has a lot of roof work that needs correcting. It used to be so smooth to model the roofs and get them to line up the way I want them to and I had never messed with any sort of option in 16 to get it to model the way it does, but now 18 seems to have its own ideas on how things should work. I am attaching images to show how 16 works and how 18 works.
If anyone has any idea how to get 18 to behave like 16 I would be greatly appreciative.
Thank you!
3 REPLIES 3
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2014-12-24 01:43 AM
2014-12-24
01:43 AM
Hold down shift & press Q when you drag or extend
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2014-12-24 05:19 PM
2014-12-24
05:19 PM
Cursor Snap Variants! My tormentor finally has a name! So, the shift + Q works, I just have to bind it to something else because I use custom key mapping (shift + q is mirror duplicate)
Now the question becomes, is there any way to set it to "parallel" by default? Currently it wants to use "vertical" as default and that's where my problem originated from. Right now if I press shift+q to cycle the cursor snap variants it's only applicable for that one move. I do not want to have to press this every singly time I extrude a face.
Now the question becomes, is there any way to set it to "parallel" by default? Currently it wants to use "vertical" as default and that's where my problem originated from. Right now if I press shift+q to cycle the cursor snap variants it's only applicable for that one move. I do not want to have to press this every singly time I extrude a face.
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2014-12-24 08:57 PM
2014-12-24
08:57 PM
I'm not sure about setting the defaults, I never really used it in 3D before.
If you find out let us know though.
If you find out let us know though.