If you want the wall to remain a wall then the only way to curve it in the z-axis is to use a complex profile.
Otherwise morph or shell tool may get you the form you want but it will not be a wall as such so no inserting doors or windows automatically.
You might also have some luck with primitive shape objects - they may get you close to what you want then convert to morph for a bit more tweaking if necessary.
Barry.
One of the forum moderators.
Versions 6.5 to 27
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