add beams/columns/slabs to a morph element
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‎2013-10-23
02:45 AM
- last edited on
‎2023-05-24
07:28 PM
by
Rubia Torres
‎2013-10-23
02:45 AM
Whats the best/fastest way to make some structure out of a morph? (transform a morph into slabs/beams/columns)?
The way i do it is just working on top of the morph adding one by one slabs,beams, columns on 3d-wireframe mode or section, but its very slow . How can i make this a little more automatic?.
I mean a way slabs can shape into different sections of the morph?, or a way to make on few clicks to make beams for the all section?.
Many thanks!.
1 REPLY 1

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‎2013-10-23 06:57 PM
‎2013-10-23
06:57 PM
Hi Newtech,
I hope GS will set up the Latin American Forum soon, so we can reply in spanish po!.
For what you need, you can use the magic wand with the selected tool. that works pretty well but it depends on the object it's trying to follow ( morph in your case)
I there any specific reason why you have morphs to start with? there may be a better workflow for what you are doing.
saludos
I hope GS will set up the Latin American Forum soon, so we can reply in spanish po!.
For what you need, you can use the magic wand with the selected tool. that works pretty well but it depends on the object it's trying to follow ( morph in your case)
I there any specific reason why you have morphs to start with? there may be a better workflow for what you are doing.
saludos
Nando Mogollon
Director @ BuilDigital
nando@buildigital.com.au
Using, Archicad Latest AU and INT. Revit Latest (have to keep comparing notes)
More and more... IFC.js, IFCOpenShell
All things Solibri and BIMCollab
Director @ BuilDigital
nando@buildigital.com.au
Using, Archicad Latest AU and INT. Revit Latest (have to keep comparing notes)
More and more... IFC.js, IFCOpenShell
All things Solibri and BIMCollab