align texture on shell
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-01-10
12:22 AM
- last edited on
‎2023-05-23
02:28 PM
by
Rubia Torres
‎2015-01-10
12:22 AM
MAC Studio 2022 M1 Max, 32 GB RAM, 10 cores, AC27 5030 Apple Silicon USA Sequoia 15.3. AC 27, 6000 USA
2 REPLIES 2

Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-01-10 01:23 AM
‎2015-01-10
01:23 AM
heathldesign,
It is a current limitation of the Shell tool. We do have this wish in our internal database and I will add your post to the notes. However, if you would like to strengthen the wish I would recommend that you post a Wish in the Wishes area of the forum underConstruction Wishes .
- My recommendation is to make a copy of the shell and place it on a hidden layer for safe-keeping (in case you want to edit the shape once more using the shell methods), then convert the copy into a Morph.
- Morph elements are the most advanced in terms of surface editing. Also, they have advanced techniques for re-shaping, but in some cases you might want to start again from the original shell, which is why I recommend to keep it on a hidden layer.
Best regards,
It is a current limitation of the Shell tool. We do have this wish in our internal database and I will add your post to the notes. However, if you would like to strengthen the wish I would recommend that you post a Wish in the Wishes area of the forum under
- My recommendation is to make a copy of the shell and place it on a hidden layer for safe-keeping (in case you want to edit the shape once more using the shell methods), then convert the copy into a Morph.
- Morph elements are the most advanced in terms of surface editing. Also, they have advanced techniques for re-shaping, but in some cases you might want to start again from the original shell, which is why I recommend to keep it on a hidden layer.
Best regards,
Nicholas Cornia
Technical Support Team - GRAPHISOFT North America
ARCHICAD on Twitter
Tutorials
GRAPHISOFT Help Center
Technical Support Team - GRAPHISOFT North America
Tutorials
GRAPHISOFT Help Center
Options
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report Inappropriate Content
‎2015-01-10 01:26 AM
‎2015-01-10
01:26 AM
Thanks NCornia, i'll do that. seems odd to create a tool that uses textures, but not allow you to edit them. oh well.
Heath
Heath
MAC Studio 2022 M1 Max, 32 GB RAM, 10 cores, AC27 5030 Apple Silicon USA Sequoia 15.3. AC 27, 6000 USA