2014-01-15 11:45 PM - last edited on 2023-05-23 04:27 PM by Rubia Torres
2014-01-16 12:05 AM
2014-01-16 12:15 AM
s2art wrote:
Try This old trick HERE instead of using actual objects. Maybe supplement the rope light with a long tubular element that appears to glow (Emission in its material / surface settings) but does not actually illuminate its surroundings.
I take no credit for Dwight's solutions.
2014-01-16 01:26 AM
2014-01-16 04:42 PM
s2art wrote:
The point is to use a number of "light cone" lamps from the General Light Sources library for the actual illumination rather than the recessed light object which comes with a body and the associated polygons etc. Use as many of these as necessary. Then use a glowing prop to look like your rope light.