2024-10-24 11:06 AM - last edited on 2024-10-30 03:48 PM by Laszlo Nagy
I have a hotlink model which I use few times in the main model and some of them are mirrored. The mirrored hotlinks having some problems. Some information is missing, such as wall reveals are disappearing etc.. When placing the (mirrored) hotlinks it shows first all well, it happens when I update the hotlinks. I found a topic from 2008 with the same problem but I was wondering if this bug is fixed or if there is a workaround. Making a second (mirrored) module as suggest is not a solution.
Im using Archicad 26 on a Mac Monterey.
Topic i refer:
https://community.graphisoft.com/t5/Project-data-BIM/mirrored-hotlink-missing-parts/td-p/122393
Operating system used: Mac Apple Silicon Monterey
2024-10-24 11:31 AM
It seems the problem was fixed then re-appeared in 18 and was fixed again.
I don't recall it being mentioned since, but I may have missed it.
I seem to recall a mention of labels moving?
I am sure a lot of people have mirrored hotlinks since.
If it is just a problem with wall reveals, it could be a slightly different problem.
Make sure you contact your local support and ask them for help - you will need to send them sample files.
Barry.
a week ago
I have discovered that labels move because their anchor is not easily understandable to the user, and it's behaviour is inconsistent regarding mirroring. When you place a zone with a pointer (for example, for a zone whose stamp is too big for the space it should fit), the act of placing a pointer moves the (rest of the) stamp. And when you mirror such a zone, the anchor (the place to which the pointer... points) stays put, but the stamp itself doesn't mirror around it and can end up where you can't read it because it's obstructed by something. The worst thing is, if you remove the pointer, well, it doesn't behave as it was before fidgeting with the arrow, and I had to redo the misbehaving zones, without ever enabling the pointer.
Regarding my own problem, it seems that the only issue is with reveals / wall closures. I will contact my local support but I am not very hopeful. It seems that I will have to un-mirror the hotlink, basically breaking the link between two almost identical halves whose differences I have solved with design options, and that part works flawlessly. Every change in the hotlink is respected in the "main" file. But those reveals, man, does it hurt. I really don't want to have a single non-hotlinked model now.
WHYYY
With and without finishes, sliding door, one type of façade:
Windows, above, other type of façade (double the plaster thickness)
It might be an issue with the door and window objects, I have no idea.
a week ago
In the past, I found that having the reference lines of walls in different Hotlinks touching can cause unintended junctions, I have had entire walls disappear... You can easily test this by just moving the two Hotlinks apart and seeing if what is missing appears.
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Thursday
Thank you. That seems to be the core of the issue. When I move the hotlink anywhere for as little as 1 cm, everything is okay. I would still consider this a bug because it affects windows and doors in walls which are not at the contact point, whose reference lines are nowhere close to interfering with each other. I'm fiddling with modules right now and can't diagnose the exact element that is causing trouble, because "detaching" them (removing all the elements, or at least the ones that I can see) from the contact line helps with exactly one door (the one in my screenshot highlighted with blue colour) but most other elements are still wrong. Work in progress.
Thursday
Investigation continues. I have realized that this error is actually in the door and window reveals / wall closures which invert inside and outside - I have inside set as "0 skins" and outside as "automatically" and when this happens, it turns 0 outside skins and turns plaster on the inside. I am still looking for the culprit.
Thursday
I have tried a lot of things. And then retried. Reverted back to the "connected" modules. Moved the right one 1 cm to the right. Moved the left one 1 cm to the right. They connected CORRECTLY. Moved them together 1 cm to the left, back to their original position. Everything is as it should be. Exact mirror copies, together with their reveals / closures. All windows and doors, it seems. I have saved, restarted...
As you can see, now everything is fine. It is definitely a bug.
When I moved the hotlinks right (first the right one, then the left one) and back, in all three drag operations I numerically inputed 1 cm, so it is not that a snap was interfering with anything, it was pure movement exactly 1 cm right and then 1 cm left. Anyway, I will continue to work on this and hopefully this issue won't resurface. If it does, I'll try to "solve" it again the same way.
Hopefully noone will ever encounter this again.
Friday
So, reloading modules reintroduces the error. Simple move anywhere and then back into place makes everything as it should be. It's 100% a bug.