Add shader to layer at top of stack?
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‎2019-05-03
12:39 PM
- last edited on
‎2023-05-11
03:44 PM
by
Noemi Balogh
‎2019-05-03
12:39 PM
Hi, I use the Layer system in CineRender's surfaces quite a lot, as we can build up quite complex maps that way.
One really annoying thing is whenever you add a new shader, it adds itbeneath the current top shader, rather than at the top of the stack. You then have to manually move it up each time. Is there a way round this, or am I doing something wrong?
Additionally, does anyone know a way of naming shaders or folders in the layer system to help organise them a bit better?
Thanks!
One really annoying thing is whenever you add a new shader, it adds it
Additionally, does anyone know a way of naming shaders or folders in the layer system to help organise them a bit better?
Thanks!
http://www.lsiarchitects.co.uk
http://derekjackson.artstation.com
AC19 / 21 / 23 / 27
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http://derekjackson.artstation.com
AC19 / 21 / 23 / 27
Windows 7 Intel Xeon 18Gb
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Rendering
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‎2019-05-06 09:32 AM
‎2019-05-06
09:32 AM
As far as I can tell it will always add below the layer you've selected.
Haven't found a way to name them. Would also love to be able to copy individual shaders from one surface / setting to another!
Haven't found a way to name them. Would also love to be able to copy individual shaders from one surface / setting to another!
Erwin Edel, Project Lead, Leloup Architecten
www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5
www.leloup.nl
ArchiCAD 9-26NED FULL
Windows 10 Pro
Adobe Design Premium CS5