Hi, has anyone had any luck getting correct outputs with the Cel Shader
in AC23? I've wrestled with it a few times, but can't seem to get it to
behave as I'd expect. I've been following a few Cinema4D tutorials (as I
believe that's what it's based on...
Hi, I'm creating a custom MVO object to control a series of other
objects. The online guidance suggests we can specify larger UI areas for
Model View Options - 600 px wide and any height My IN_FIELD elements
display fine, but any text (UI_OUTFIELD) e...
Hi, I'm just exploring using Model View Options to change the parameters
of a series of objects for a template. The main area to be changed is
all the stylistic stuff - pens, fills, surfaces, etc. As it's for a
range of objects, this is resulting in ...
Hi, I'm trying to develop a GDL object to help us with our residential
masterplanning projects. I need for the object's 'number of storeys'
value to affect a number of things:The object's 2D and 3D
appearanceAccessible by schedulesAccessible by Graph...
Surely the simplest solution would be to allow a GO to work at the
polygon level? Ie search the scene to find any polygons using Surface A
and override them with Surface B. I use them a lot for visualisation
'styles' but windows and curtain walls are...
Bumping an old post of mine here. Has anyone managed to get the Cel
Shader to work as expected? I've followed a Cinema 4D tutorial (which I
believe is where the rendering system originates) and I don't get the
expected results when using Archicad. An...
Solution found - if you specify the dimensions of the UI_OUTFIELD as
well as the location then it works. Looks like they defaulted to 0 width
and height if it's placed outside the standard working area.