Maybe Art.lantis R does this but my understanding is that almost no programs give a literal representation of what a particular light fitting/lamp would produce.
So I understand we are all working backwards from what looks good, and Art.lantis lets you easily turn lamps up and down, vary the divergence of the beam, vary the projection of the beam, the colour. ...All perfect to fake it speedily to how you would like it to be.
If there was software out there that could put lighting scientifically, and at the speed we work, into our virtual buildings for an real, accurate resolution of lighting design, then I recon the lighting designers would at least know about it and be talking excitedly about such a capability.
I've heard nothing, ...but I haven't tried 'R' yet and I'm hoping it is getting closer to that.
You can see in realtime, in the 'preview' view in Art.lantis, as you try all the variables. So this helps you dabble and work up your lighting in a very satisfying way.
David