Changing the colour of brickwork
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2007-07-29
12:26 AM
- last edited on
2023-05-11
01:42 PM
by
Noemi Balogh
2007-07-29
12:26 AM
Thanks
Rob Warren
5 REPLIES 5

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2007-07-29 01:08 AM
2007-07-29
01:08 AM
What ArchicAd version?
Dwight Atkinson
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2007-07-29 11:57 AM
2007-07-29
11:57 AM
Sorry that's V11.
Thanks
Thanks

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2007-07-29 05:52 PM
2007-07-29
05:52 PM
Changing Brick Color:
Preamble:
Most users will appreciate the beauty of the brick patterns in Archicad’s brick materials.
These bricks are made with texture maps and their color cannot be changed.
Until Archicad 11, a texture map with alpha channel was the only good way to get bricks with relief - depth.
Preamble:
Most users will appreciate the beauty of the brick patterns in Archicad’s brick materials.
These bricks are made with texture maps and their color cannot be changed.
Until Archicad 11, a texture map with alpha channel was the only good way to get bricks with relief - depth.
Dwight Atkinson

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2007-07-29 06:10 PM
2007-07-29
06:10 PM
What we are going to do is substitute a new shader combination for the alpha channel image. This possible in Archicad 11 since now the brick shader formerly only available as a color shader in previous Archicad versions applies that shader in the Displacement Class - providing depth effects.
1: DUPLICATE the existing Flemish Bond Material. Name the new material
"Flemish Bond SHADER from Dwight to whom i will be eternally grateful and buy his book that will include this lesson as a part of the Archicad 11 supplement"
2: Select the Brick Bonds Shader under Color Class. Select Flemish under parameters. Adjust size and color to suit.
1: DUPLICATE the existing Flemish Bond Material. Name the new material
"Flemish Bond SHADER from Dwight to whom i will be eternally grateful and buy his book that will include this lesson as a part of the Archicad 11 supplement"
2: Select the Brick Bonds Shader under Color Class. Select Flemish under parameters. Adjust size and color to suit.
Dwight Atkinson

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2007-07-29 06:12 PM
2007-07-29
06:12 PM
In that same material dialog we switch to the displacement Class:
MATCH the settings for the Color Class Shader with a "Wrapped Brick Bonds" Displacement Class Shader.
Now you have a completely editable brick that also reveals depth.
Yee hah.
MATCH the settings for the Color Class Shader with a "Wrapped Brick Bonds" Displacement Class Shader.
Now you have a completely editable brick that also reveals depth.
Yee hah.
Dwight Atkinson