2008-01-31 11:42 PM - last edited on 2023-05-11 03:56 PM by Noemi Balogh
2008-01-31 11:43 PM
2008-02-01 12:00 AM
2008-02-01 01:30 AM
2008-02-01 01:35 AM
junior wrote:
Pretty cool
Just made the jump to 11 from 9 recently.....so it might be awhile till we go full time 11. Question for you, are those trees directly from ArchiCAD's library? Or are they from another source?
2008-02-01 01:42 AM
Thomas wrote:
I like your design, and the images have high quality, but I don't like their lighting. If the main subject is shadowed, it looks dull compared to the well-lit, bright surroundings who get the emphasis wrongly. And I think you have this problem in most of these renderings. It really doesn't do your project justice. I think it's better to tweak the lighting and perhaps lie a little about the real sun position if necessary to present it at it's best. Use light to model and enhance, not dampen and restrain.
Buy Dwight's book! It taught me a lot about how to light architectural objects. And that applies to whatever rendering sytem you use, not just Lightworks.
2008-02-01 02:33 AM
2008-02-01 04:04 AM
Thomas wrote:I agree - a good chunk of it relates to general architectural rendering, using whatever application you want to use.
Buy Dwight's book! It taught me a lot about how to light architectural objects. And that applies to whatever rendering system you use, not just Lightworks.
Peter wrote:Also I agree - but like Peter, I too am not brave enough
Thanks for showing the images. Its a shame more people aren't brave enough to post images of their projects. (Myself included! Embarassed ) I think they are always useful in both an inspirational way and as catalyst for discussing different techniques no matter how good or bad they are.
2008-02-01 07:24 PM
Peter wrote:Peter, the cars are from the transportation library that graphisoft gave out one time. I like to use them as fillers even though they are not a high ploy object. I have high poly objects in Artlantis but time was an issue from the project. Generally I will put a high poly car in the foreground but those do add to the rendering time. The transportation library cars don't add hardly any extra time to the renderings. The longest rendering time I had was right at 30 minutes. That's on a Dual 2.0 G5 with 2 gigs or RAM. If I add a lot of Artlantis plants for landscaping them the time starts going above 30 minutes but most renderings take 15 minutes.
Nice images and nice designs too Robert!
It does strike me that the cars look a bit plasticy for some reason. I also suspect, if they are actually 3ds models, that they must have taken ages to render. Would it be better to composite some 2d photos of cars in photoshop on top of the image perhaps?
Also a technical question... What technique did you use to produce the red panels cladding, with the correct recessed joints? They look particularly good on your images. I've tried doing it several ways myself, none of which looked convincing.
Thanks for showing the images. Its a shame more people aren't brave enough to post images of their projects. (Myself included! ) I think they are always useful in both an inspirational way and as catalyst for discussing different techniques no matter how good or bad they are.
2008-02-01 08:12 PM