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Tuesday
The previous datasmith fbx exporter create clean geometry, the actual FBX exporter tringulates all faces,
Any solution to have clean geometry , it's impossible to work with such model in 3ds max.
Operating system used: Windows 11
yesterday
Is this with the native FBX exporter, which I think was added in AC28, or a 3rd party one such as the one previously supplied by Epic for TM? Also, what do you mean by "datasmith fbx"? They are two different formats...
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
yesterday
the screenshot shows the result of the native FBX format from Archicad 27.
since Archicad 24 , the old FBX ecporter provided by epicgames is not available, that exported creates clean geometry ,
the fbx exporter for Archicad 27 create triangulated geometry.
yesterday - last edited yesterday
Is the geometry of an imported FBX editable? Could you try apply a quadrangulate modifier to your imported model?
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
yesterday
yes , it's an editable mesh , quandrangulate modifier did not remove triangulation.