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LW grass > dirt

Thomas Holm
Booster
new to Lightworks, I'm learning, I hope. This image is supposed to resemble a painted cardboard model of the project. I find that the grass material reflects some of its color onto the houses, making them look dirty!
I realize this is because of the grass material's contribution to the lighting of adjacent objects.
- Is there a way to kinda turn off the raytracing from the grass, making the buildings look cleaner? Or is there any other way to achieve that? I've tried several "ambient" and "specular color" settings for the grass, but I may be completely off track.

DIRT.jpg
AC4.1-AC26SWE; MacOS13.5.1; MP5,1+MBP16,1
3 REPLIES 3
Dwight
Newcomer
xxx
Dwight Atkinson
Dwight
Newcomer
Not that I think that is a problem.

Make the buildings reflect more diffuse light.
Dwight Atkinson
Thomas Holm
Booster
Thanks Dwight, you have my order! Where do you want me to send it?

- But your suggestion just makes the material lighter. It doesn't remove the "dirty" gradient. I guess I'll have to live with it.
AC4.1-AC26SWE; MacOS13.5.1; MP5,1+MBP16,1