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Lightworks Graininess in AC11

muzedesigns
Participant
Hello!

I have just made the switch to AC11 - la di da.. and I am in the process of producing renders from it for the first time.

I have noticed a slight graininess that is occurring but only in sections - please see attachment.

My settings are:
Method: Best
Effects: all on
Light Sources: All but Camera on (100%)
Shadow Casting: By Lamp Settings
Class: Sun Shader - Realistic

output to .tga at 300dpi
size: 1600 x 900

Light Sources:
Undersun and SkyObject

Sun Settings 80% 80% and contribution to ambient at 30%

This image has a lot wrong with it.. it is no where near finished..

Anyone know what is going wrong? Any advice and/or suggestion are appreciated as always.

Chrissy

1-Camera.jpg
Chrissy Avramidis
|| ArchiCAD Versions 7-22 ||
|| 27inch iMac Pro (2017) | macOS High Sierra 10.13.6 | Processor 3 GHz Xeon W | Memory 64GB 2666 MHz DDR4 | Graphics Radeon Pro Vega 64 16368 MB||
7 REPLIES 7
muzedesigns
Participant
And some extra details for the Sun Shader..
Shadows: yes
number of samples: 128 samples
Diversion Angle: 5.0

Chrissy Avramidis
|| ArchiCAD Versions 7-22 ||
|| 27inch iMac Pro (2017) | macOS High Sierra 10.13.6 | Processor 3 GHz Xeon W | Memory 64GB 2666 MHz DDR4 | Graphics Radeon Pro Vega 64 16368 MB||
__archiben
Booster
i've noticed that graininess appear with the kind of low resolution shadows you have. if you're using the 'realistic sun' the number of samples needs to be quite high . . . which obviously results in a longer rendering time.

try setting the method to 'final'; anti-aliasing to the best (which can also be responsible for grain if it's anything lower but also greatly increases the rendering time); the number of samples to 256 (or even 512 if you've got a fast machine); and the diversion angle to 2º (we have sharp shadows in this part of the world )

you may have to wait some time . . . is that any good?

~/ben
b e n f r o s t
b f [a t ] p l a n b a r c h i t e c t u r e [d o t] n z
archicad | sketchup! | coffeecup
Djordje
Virtuoso
muzedesigns wrote:
This image has a lot wrong with it.. it is no where near finished..
As long as this is not one brand dealership, try for different cars ... or some empty parking spaces?

Hint: Transportation library
Djordje



ArchiCAD since 4.55 ... 1995
HP Omen
Dwight
Newcomer
A side comment:

Rendering with distant elements like this one do not benefit from the extra time Realistic Sun takes. Try a high ambient Ordinary Sun.
Dwight Atkinson
Thomas Holm
Booster
Djordje wrote:
As long as this is not one brand dealership, try for different cars ... or some empty parking spaces?
Why not just change it to a Trabi - the One Car For All Needs?

(sorry for being off topic 😉
AC4.1-AC26SWE; MacOS13.5.1; MP5,1+MBP16,1
muzedesigns
Participant
Ben: Thank you for your suggestions - unfortunately I doubt I have a powerful-enough machine to try to execute the 512+ Samples - But will definitely note this for future projects when I do have a beefier computer.

Djorde: With the large volume of cars, this is unfortunately the only one that I can get to render (one of several cars that came with the Parking Object - the others would work too but aren't appropriate for this 'scene').. It is also 'brand-less' which is essential as it is a development proposal to be pitch to a variety of different companies.. I might try to find 3 different unidentifiable low polygon car objects though - thank you! (and if anyone has any suggestions/recommendations I would love to check them out as what I have is embarrassingly limited)

Dwight: I will render out with the Ordinary Sun Shader with High Ambience as suggested - which should speed up the render time considerably, so thank you and I will make a note note to bother with the Realistic Shader from large distances.. its about 9 hours per image on my machine with the Realistic Shader on so look forward to a speedier render time.

Thomas: Thank you for introducing me to such a cool car - which has now made me resent the car object I have used even more..

Thanks guys - I will let you know how I go!
Chrissy Avramidis
|| ArchiCAD Versions 7-22 ||
|| 27inch iMac Pro (2017) | macOS High Sierra 10.13.6 | Processor 3 GHz Xeon W | Memory 64GB 2666 MHz DDR4 | Graphics Radeon Pro Vega 64 16368 MB||
muzedesigns
Participant
This comment was all lies I spoke too soon!
muzedesigns wrote:
the others would work too but aren't appropriate for this 'scene')..
I just had another look at the car collection and there are a few - Djorde: Thanks again for the suggestion of different cars..

Also Dwight -
"I would have used a PC to do this job, but I actually needed to get something done"
You might just be Canada's funniest Architect after all - I crack up ever time I read this line.. I want a T-Shirt with this on it! You should totally pitch it to Apple!
Chrissy Avramidis
|| ArchiCAD Versions 7-22 ||
|| 27inch iMac Pro (2017) | macOS High Sierra 10.13.6 | Processor 3 GHz Xeon W | Memory 64GB 2666 MHz DDR4 | Graphics Radeon Pro Vega 64 16368 MB||