Long Cinema 4D render time
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2005-01-11 08:34 PM - last edited on 2023-05-11 12:39 PM by Noemi Balogh
2005-01-11
08:34 PM
Object Info:
Points: 172,862
Polygons: 140,654
Objects: 88
Rendered in Picture Window, 640x480 NTSC
My equipment is not exactly low end
2 REPLIES 2
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2005-01-11 11:30 PM
2005-01-11
11:30 PM
Rashid
in render settings > radiosity:
change diffuse depth to 1 (for internal scenes 2 or possibly 3 might be needed)
reduce accuracy to around 55% (i find that a high setting can actually reduce the quality of the render, particularly with interiors). increase if necessary
reduce the pre-pass size to 1/4 or less
use 'render region' on a small part of the scene to check for quality/artifacts before running a final render (if you're getting artifacts on surfaces increase 'min samples', for artifacts at internal corners increase 'max samples')
hth
bill
and make a procedural material for the grass. obviously tiled surfaces really let down any render
in render settings > radiosity:
change diffuse depth to 1 (for internal scenes 2 or possibly 3 might be needed)
reduce accuracy to around 55% (i find that a high setting can actually reduce the quality of the render, particularly with interiors). increase if necessary
reduce the pre-pass size to 1/4 or less
use 'render region' on a small part of the scene to check for quality/artifacts before running a final render (if you're getting artifacts on surfaces increase 'min samples', for artifacts at internal corners increase 'max samples')
hth
bill
and make a procedural material for the grass. obviously tiled surfaces really let down any render
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2005-01-12 03:35 AM
2005-01-12
03:35 AM
Bill,
Thanks... 21 Minutes! Quality looks the same to me. The smaller prepass an "is that what that does?" time saver.
You saved me a day and since time is money where do I send the check? Trial and error would have taken a lot longer.. Starting with low settings and increasing to the point of diminishing returns seems to be best when it comes to rendering.
Fixed the grass too.. procedural??
Thanks... 21 Minutes! Quality looks the same to me. The smaller prepass an "is that what that does?" time saver.
You saved me a day and since time is money where do I send the check? Trial and error would have taken a lot longer.. Starting with low settings and increasing to the point of diminishing returns seems to be best when it comes to rendering.
Fixed the grass too.. procedural??