Photorealistic render
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2006-11-29
09:14 AM
- last edited on
2023-05-11
12:29 PM
by
Noemi Balogh
2006-11-29
09:14 AM
I'm trying to make an exterior photorealistic render. I'm using AC10 and my settings for the rendering is:
- Sun 110%, low fog, shadow parameters are set very high.
- Skyobject, light blue 35%, quality is 400
- Sunlight object as "underlight" 30%
- No ambient light
- Original image is 2500*1875 and takes about 5 hours to render.
I'm trying to create a scene for a sunny day. Look at the attached file, i'm not happy with it. The background and other details will be fixed in photoshop. But i need a render as realistic as possible. Does anybody have suggestions to improve the light?
thanks
/Mikael
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2006-12-01 04:44 PM
2006-12-01
04:44 PM
The final image will look something like this. Colours are adjusted for printing. Next scene will be different..maybe i'll loose the white materials as much as i can. I managed to get a nice white stucco though, but it only shows on closeup. 

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2006-12-03 09:43 PM
2006-12-03
09:43 PM
Not bad. I especially like the integration of the scenery, to make a scene that is more real. The purple playground element looks quite plastic and computer-generated, but the rest has improved.
--- stefan boeykens --- bim-expert-architect-engineer-musician ---
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Archicad28/Revit2024/Rhino8/Solibri/Zoom
MBP2023:14"M2MAX/Sequoia+Win11
Archicad-user since 1998
my Archicad Book

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2006-12-03 10:00 PM
2006-12-03
10:00 PM
The technical issues seem resolved, but what about the artistic?
From my personal notions of what makes a good rendering after seeing dozens of images like your posted on Archicad Talk:
-- What are we really looking at here that makes us want to be there, or should we just flee between the buildings over to that inviting bosk of trees?
-- Can you recompose the view to contain and beguile the eye? Perhaps to lead the eye obviously to the entrance of the building, or make the play area the focus of the shot by placing it in the foreground, with buildings as a mere background to happy play. Make up a story.
-- Another thing: Those white walls. Perhaps changing the sun angle will make them glare less, or simply turning down their reflectance ever so slightly. They will still look white but not overpowering.
-- And the last thing: lose that geezer on the left scoping the kid. Bad juju.
From my personal notions of what makes a good rendering after seeing dozens of images like your posted on Archicad Talk:
-- What are we really looking at here that makes us want to be there, or should we just flee between the buildings over to that inviting bosk of trees?
-- Can you recompose the view to contain and beguile the eye? Perhaps to lead the eye obviously to the entrance of the building, or make the play area the focus of the shot by placing it in the foreground, with buildings as a mere background to happy play. Make up a story.
-- Another thing: Those white walls. Perhaps changing the sun angle will make them glare less, or simply turning down their reflectance ever so slightly. They will still look white but not overpowering.
-- And the last thing: lose that geezer on the left scoping the kid. Bad juju.
Dwight Atkinson
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2006-12-04 10:33 AM
2006-12-04
10:33 AM
Hahaha! Yes, he looks a bit suspicious..
Dwight, i agree completely about the artistic issues here. However, i made these buildings out of my head in a total of maybe 3 hours. I'm not an architect (clearly), but a building engineer.
This was a test to find out if we could use AC as a tool for visualisation on already designed buildings. My collegue made this scene look more real using photoshop. Conclusion is..that if we get this job. We'' use AC and maybe Artlantis för modelling and lighting. Then photoshop to integrate real background, images etc.
Thank you for your feedback and help. See you later!
Dwight, i agree completely about the artistic issues here. However, i made these buildings out of my head in a total of maybe 3 hours. I'm not an architect (clearly), but a building engineer.

This was a test to find out if we could use AC as a tool for visualisation on already designed buildings. My collegue made this scene look more real using photoshop. Conclusion is..that if we get this job. We'' use AC and maybe Artlantis för modelling and lighting. Then photoshop to integrate real background, images etc.
Thank you for your feedback and help. See you later!

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