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Sketch style render

Anonymous
Not applicable
Welcome any comments on ways to improve this sketch render.

Some (summarised) info on how this was made.
1. LW render with LW sun and sky objects plus a few general lights in the office.
2. Koh-I-Nor sketch render, no shadows.
3. In Photoshop Elements, insert LW render image, copy LW render image and then apply sketch filter, set at 18%, also overlay Koh-I-Nor sketch render at 13%. Add yellow to blue horizontal brightness fill at 17% brightness/contrast filter layers
4. Last add entourage and logos

SIL-Entry.jpg
34 REPLIES 34
Anonymous
Not applicable
I second that, for detail presentation Koh-I-Noor works best.
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching - it makes mess when there are complex objects in the scene
- hatching and shadows - only when you have time to, not necessery IMO
Below small project I enjoyed this summer.

Mats_Knutsson
Advisor
tigr wrote:
I second that, for detail presentation Koh-I-Noor works best.
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching - it makes mess when there are complex objects in the scene
- hatching and shadows - only when you have time to, not necessery IMO
Below small project I enjoyed this summer.

Just....WOW....really nice as usual!!
AC 25 SWE Full

HP Zbook Fury 15,6 G8. 32 GB RAM. Nvidia RTX A3000.
Anonymous
Not applicable
Is it possible to experiance step by step?
I am very interrested to learn this kind of work with AC!
Anonymous
Not applicable
Anonymous
Not applicable
Thanks Mats.

Sketch + LW was described in many posts (thanks Tom) and the technique is a bit different every time, but basicly this is what you do:

1. Render a scene with LW (don't put to much work in it, doesn't have to be perfect. Sometimes I even use 3d screen shots instead !! )
2. Save it.
3. Now you can use it as a background for your sketch render or read further.
4. Sketch render settings (not optimal, just mine):
- Koh-I-Noor
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching
- shadows, hatch and lines distortion...you need to decide
5. If you want to put some extra touches in the scene you want to compose it in Photoshop or Gimp.
- make the sketch a layer, put on top of LW render
- use "Multiply" or "Overlay" as a layer blending option
- mess with the LW render to get what you need
- flaten and save

Have fun.
Anonymous
Not applicable
Thanks for your tipp.
Anonymous
Not applicable
This is my try!!Found the idea wonderfull !!Comments welcome!
kapetanakis.JPG
Erich
Booster
The render looks very good generally, This is the type of drawings I would rather show a client than something photorealistic.

If it were me I think I would try to lighten up the lower right corner. While the dark road serves a a base for the drawing the rigth side gets a bit too heavy, at least on my monitor.

Good work though.
Erich

AC 19 6006 & AC 20
Mac OS 10.11.5
15" Retina MacBook Pro 2.6
27" iMac Retina 5K
Anonymous
Not applicable
Thanx a lot my friend !You are right for the right corner!In reality there is a building on the right side that i have put on my model and that is the reason for the dark shadow!To be honest i cant be bothered to change it!
Thomas Holm
Booster
tigr wrote:
Sketch + LW was described in many posts (thanks Tom) and the technique is a bit different every time, but basicly this is what you do:

1. Render a scene with LW (don't put to much work in it, doesn't have to be perfect. Sometimes I even use 3d screen shots instead !! )
2. Save it.
3. Now you can use it as a background for your sketch render or read further.
4. Sketch render settings (not optimal, just mine):
- Koh-I-Noor
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching
- shadows, hatch and lines distortion...you need to decide
5. If you want to put some extra touches in the scene you want to compose it in Photoshop or Gimp.
- make the sketch a layer, put on top of LW render
- use "Multiply" or "Overlay" as a layer blending option
- mess with the LW render to get what you need
- flaten and save
This techinque is really amazing. It gives me precisely the balance between reality and concept that I've always wanted!

I'm posting this to confirm that it works with Artlantis too. Just don't move your camera, and keep track of the pixel count, and you can compose the Sketch render over an Artlantis radiosity render in Photoshop. With some luck, it may give a similar glow to what you can do with a water-colored pencil sketch!
AC4.1-AC26SWE; MacOS13.5.1; MP5,1+MBP16,1