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2007-09-21 07:39 AM - last edited on 2023-05-11 12:24 PM by Noemi Balogh
2007-09-29 03:12 PM
2007-09-30 06:03 PM
tigr wrote:Just....WOW....really nice as usual!!
I second that, for detail presentation Koh-I-Noor works best.
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching - it makes mess when there are complex objects in the scene
- hatching and shadows - only when you have time to, not necessery IMO
Below small project I enjoyed this summer.
2007-09-30 10:27 PM
2007-10-01 02:28 AM
2007-10-01 11:54 AM
2007-10-01 02:29 PM
2007-11-04 08:21 PM
2007-11-04 08:44 PM
2007-11-05 08:32 AM
2007-11-06 01:06 PM
tigr wrote:This techinque is really amazing. It gives me precisely the balance between reality and concept that I've always wanted!
Sketch + LW was described in many posts (thanks Tom) and the technique is a bit different every time, but basicly this is what you do:
1. Render a scene with LW (don't put to much work in it, doesn't have to be perfect. Sometimes I even use 3d screen shots instead !! )
2. Save it.
3. Now you can use it as a background for your sketch render or read further.
4. Sketch render settings (not optimal, just mine):
- Koh-I-Noor
- paper roughness 10%
- antialiasing - max
- line thickness - 16%
- no lines overstreching
- shadows, hatch and lines distortion...you need to decide
5. If you want to put some extra touches in the scene you want to compose it in Photoshop or Gimp.
- make the sketch a layer, put on top of LW render
- use "Multiply" or "Overlay" as a layer blending option
- mess with the LW render to get what you need
- flaten and save