Twinmotion for Archicad 24
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‎2020-07-17 06:16 AM - last edited on ‎2023-05-11 11:47 AM by Noemi Balogh
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‎2020-08-10 06:39 PM
https://www.unrealengine.com/en-US/twinmotion/plugins
EDIT: OK, so it says it installed, but in 24, it says to go back to the site to update the plug-in... Plugin in the 24 Add-Ons folder is dated July 8 after running this new installer. To be sure, I deleted that add-on and ran the plug-in update again... but got the same add-on (July 8 date) and the same warning on launching 24 that a new version of the 2020 direct link is available. Repeat forever... So, Epic either didn't really get this tested/working, or the error message is wrong...
It may be that the 2020.2 version of TwinMotion is required for the plug-in to work... that version is showing in the Epic Games Launcher. I have 2020.1.2 installed ... and it is so dumb that the TwinMotion app itself cannot notify us of updates.
In spite of the error message, the model IS sent to 2020.1.2...
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
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‎2020-07-17 09:50 AM
https://www.unrealengine.com/en-US/twinmotion/plugins
AMD Ryzen9 5900X CPU, 64 GB RAM 3600 MHz, Nvidia GTX 1060 6GB, 500 GB NVMe SSD
2x28" (2560x1440), Windows 10 PRO ENG, Ac20-Ac28
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‎2020-07-17 03:46 PM
Hope this helps.
IMac Pro
iMac 3.2 GHz Intel Core i5 16 GB
NIVIDIA GeForce GT 755M 1024 MB
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‎2020-07-20 12:15 PM
Scott wrote:It's not available yet. However, I would recommend not waiting for it and just proceed by saving out an FBX file from ArchiCAD (use the "Save As" Twinmotion) option from the 3D window. The previous direct links were very buggy at best and caused a lot of crashes.
Is Twinmotion Direct available for Archicad 24 and if so where is it? Thanks, Scott
Process:
1) Save out FBX file from ArchiCAD
2) Open new file in Twinmotion
3) Go to Import tab and bring in the FBX file
4) Save file as .tm file
5) Go back to ArchiCAD and make edits as usual
6) Resave FBX file replacing older version (of course use the same name)
7) In Twinmotion go to the import tab and select the FBX file that was originally imported and refresh
8 ) New ArchiCAD model will appear where old one was keeping all of the Twinmotion texture edits from before
9) This is basically a manual process of direct link, but without the crashes.
ArchiCAD 27 (user since 3.4, 1991)
16" MacBook Pro; M1 Max (2021), 32GB RAM, 1 TB SSD, 32-Core GPU
Apple Vision Pro w/ BIMx
Creator of the Maximilian ArchiCAD Template System
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‎2020-07-21 02:37 PM
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‎2020-07-24 09:53 AM
Thank you for your questions!
Although I do not have any official information from Epic Games about when Direct Link addon will be available for Archicad 24, I hope it will happen in the coming weeks!
Regarding the issue with Direct Link's unreliability, sadly, this is not the first time I came across this issue. Although I never had it, I believe this is system-specific. Unfortunately, the addon is developed entirely by Epic Games, therefore we cannot tell exactly what caused those crashes and errors. I hope with time, they will be able to develop a much more stable version of it!
If you have any issue with Direct Link, I would highly recommend reaching out to Twinmotion's support, that can be found here: https://twinmotionhelp.epicgames.com/s/?language=en_US.
Let me know if you have any further concerns!
Best regards,
Minh
Minh Nguyen
Technical Support Engineer
GRAPHISOFT
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‎2020-08-10 06:39 PM
https://www.unrealengine.com/en-US/twinmotion/plugins
EDIT: OK, so it says it installed, but in 24, it says to go back to the site to update the plug-in... Plugin in the 24 Add-Ons folder is dated July 8 after running this new installer. To be sure, I deleted that add-on and ran the plug-in update again... but got the same add-on (July 8 date) and the same warning on launching 24 that a new version of the 2020 direct link is available. Repeat forever... So, Epic either didn't really get this tested/working, or the error message is wrong...
It may be that the 2020.2 version of TwinMotion is required for the plug-in to work... that version is showing in the Epic Games Launcher. I have 2020.1.2 installed ... and it is so dumb that the TwinMotion app itself cannot notify us of updates.
In spite of the error message, the model IS sent to 2020.1.2...
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
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‎2020-08-11 01:02 AM
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB
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‎2020-08-11 02:55 AM
www.asmtechbase.com
https://www.youtube.com/asmtechbase
AC 3 to 26 -Windows 7 - 24GB - 8core 4.4Ghz
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‎2020-08-11 09:34 PM
Carstenem wrote:To clarify: it does seem to work for both 2020.1 and 2020.2 ... the issue is it displays a warning to update the plug-in every time AC is launched. Hopefully the update check error is the only bug / issue - so please DO test as you have some real models that could stress test it.
Thanks for the heads up saves me testing it out !
AC 28 USA and earlier • macOS Sequoia 15.2, MacBook Pro M2 Max 12CPU/30GPU cores, 32GB