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VR Scene: images are partly doubled

Anonymous
Not applicable
Since I work with AC 10, I don't seem to get the VR Scene's working properly. I think it must be a 'settings' thing, but every time I try to make a VR Scene, the images are partly doubled (like in the one in the attachement). Does someone know why that is? thanks.

doublevrscene.jpg
2 REPLIES 2
Anonymous
Not applicable
Let me ask it in a different way: What are your settings for the VR Scene? My settings: The 3D and photorendering windows have the same size (but this does not matter I guess). I use the Lightworks rendering, the QTVR engine. The image is for example: 2108 x 4048 and the window size in the VR player is 800x599 (keep proportions). The view cone is 120° and the initial zoom is 55°.
Anonymous
Not applicable
Well... the problem solved itself in AC 11.


just for who's interested: The settings that give a good output for me:

image : +- 2500 x 3800 - window : 700x550
view cone 120 - initial zoom 50