2007-02-08 10:57 AM - last edited on 2023-05-11 03:10 PM by Noemi Balogh
2007-02-08 12:46 PM
2007-02-09 07:20 AM
2007-02-09 07:54 AM
2007-02-10 01:36 PM
2007-02-10 02:42 PM
zucoc wrote:No, exactly, no computer have that capacity, there are gamelevels that takes over a week to compute lightmaps on fast computers.
for architectural walkthrough complex shaders are not necessary. shaders can be quite simple. the problem is lighting. and you cannot compute realistic lighting in realtime.
2007-02-12 10:04 AM
2007-02-15 03:53 AM
2007-02-16 08:02 AM
2007-02-16 11:42 AM