displacement disappearing
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2008-12-15
06:40 AM
- last edited on
2023-05-11
01:41 PM
by
Noemi Balogh
The material is just a plain colour, with a simple matt reflectance shader with casting displacement.
This building is actually a hot linked module
The model is Very large, but even when i marquee the particular area this still happens
Running AC10 with latest fixes, windows XP with a quad core 4GB ram
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2008-12-15 08:30 AM
cheers.
[home time now]
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2008-12-15 08:32 AM

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2008-12-15 08:35 AM
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2008-12-15 08:37 AM

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2008-12-15 08:43 AM
"THERE'S NO SUCH THING AS WHITE!!"
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2008-12-15 08:54 AM
Dwight wrote:point heard, all of them are tinted, perhaps ill try a stronger colour
Any and all of them yello-ish and bluish , because:
"THERE'S NO SUCH THING AS WHITE!!"

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2008-12-15 03:37 PM
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2008-12-16 12:47 AM
I would love to be able to import this scene and render it

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2008-12-16 12:49 AM
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