The information you've provided is irrelevant. The file size tells us nothing about the 3D model size nor the number of polygons in the model - things that matter, but only relatively. Here's a list of things to do:
Simplify the model:
- windows go to basic rather than detailed.
- knobs and hardware gone - other gewgaws, too.
- foliage situation
- lose 3D entourage
Simplify the rendering situation:
- all glass refraction to 1.0 !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (killer move!!)
- sunsun shader at almost any setting rather than realistic sun
- lots of general light and high ambient light and undersun rather than many shadow casting lights.
- lose textures - this is only about massing....
Maintain high quality antialiasing and all photorendering radio buttons on.
Reduce the size of the VR output:
You'd be surprised how a moving thing looks adequately sharp as a small image than a still image does.
BTW - don't you want to be looking in?
Dwight Atkinson