Hi,how can i get the string content from an exloded 3D text? Say i have
the 3D text "ads" that i explode like this:The exploded text will then
become a group of lines/arcs etc. How can i get the text content as say
a std::string or GS::Unistring from...
Hello, Using polygon input as described
it possible to programatically cancel the polygon input when the polygon
has reached a set number of vertices? I know it possible to regis...
Hello, I have a palette type dialog where i save the state to
preferences after the user clicks a checkbox. But when loading the
preferences back when the dialog opens after a program restart no data
is found. When debugging i found that if i save th...
Hello, I am making a trace dialog that outputs trace level, location in
code and a custom message. It consists of a listbox and some checkboxes:
When a checkbox is unchecked items with that trace level should not be
displayed in the listbox: (The abn...