2013-07-06 07:59 AM - last edited on 2023-08-02 02:03 PM by Doreena Deng
2013-07-08 11:07 AM
2013-07-08 04:34 PM
2013-07-10 11:56 AM
Tsepov wrote:If you're using Xcode 3.x, you can define one or more executables to be launched for debugging. Look at the
But I don't undestand how attach XCode debugger to debug my AddOns in the Mac OS.
2013-07-10 11:59 AM
Tsepov wrote:For Xcode 4.x, it's slightly different (better IMO). You define the debugging executable in the relevant scheme (see attached image). When you run, the debugger attaches to the specified executable.
But I don't undestand how attach XCode debugger to debug my AddOns in the Mac OS
2013-07-12 04:47 AM
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2018-04-24 02:31 PM
2018-04-24 02:48 PM
2018-04-25 11:09 AM