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How do I get correct info from drawing into door schedule?

Anonymous
Not applicable
I've got a door schedule that only shows about half the doors correctly in the building. I've searched this forum for answers and ideas on how to fix but have not found anything that seems to help. I've got about 300 doors in this building so the interactive schedule would be a huge time saver.
Everthing was drawn in V10 but we didn't ceate the schedule until we switched to V11.

Here are my issues.

Exterior doors that swing out of the building, door marker moved into the vestibule to pick up zone number. Door does not sow up on schedule.

Interior doors that swing out of room into the corridor: door marker again moved to room side to pick up the room zone instead of the corridor zone. Doors show up in schedule with the corridor zone number.

In some cases I used empty door openings to provide openings in the walls. The marker is turned off so it does not show on the plan. The opening still shows up in the schedule. Can door/openings be excluded from the schedule?

Door markers on the second floor do not pick up any zone info for the room/door number but they all show up on the schedule (without a room number). Even the door markers that have been moved into the rooms like the first floor.
All the second floor walls were changed to current story and the door sill is set to current story. Is there a hidden setting in the zones for this?

I've been trying to "fix" this for 2 days.

Does the scheduler work? By now I could have filled the whole thing out the old way.

Thanks for the help,
MM
4 REPLIES 4
TomWaltz
Participant
What are your schedule settings? It sounds like for some reason you are using the door marker to control you schedule... if so, that's unusual at best, mistaken at worst.

I've been using the schedules reliably since AC8, so they do work.
Tom Waltz
Karl Ottenstein
Moderator
M_MILLER wrote:
Can door/openings be excluded from the schedule?
This question shows that you are a newbie with schedules - this is a FAQ, answered nearly monthly in these forums, and essential to get any schedules out. Do a search and read all of the various tips and tutorials on using schedules.

As Tom says, they work just fine.

A colleague did run into an interesting issue, possibly a bug, recently where if zones overlapped, the zone name did not appear in the schedule - but the doors still did. (Zones are 3D masses; in his case, the zones on one story were too tall and touched the doors on the story above.) This can't be your situation since your doors are not even showing up in the schedule.

Add a standard field to your schedule, such as Library Part Name, to see if all doors show up then...perhaps with blank values for your other scheduled values. That might help track down the issue you're experiencing.

Also: did you save a PLA from 10 and open that in 11 so that you are still using your 10 door parts (recommended for conversion)?

Cheers,
Karl

PS Tom: depending on the library, the door swing and/or the hotspot of the door marker determines which zone is picked up for scheduling, so what is described isn't really unusual.
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TomWaltz
Participant
Karl wrote:
PS Tom: depending on the library, the door swing and/or the hotspot of the door marker determines which zone is picked up for scheduling, so what is described isn't really unusual.
To me, it sounded like the door marker was being used to determine whether or not the door was in the schedule, like the inclusion parameter was "if door marker = on" or "if door marker <> "" or something. I thought that would be a weird way to do a schedule
Tom Waltz
vfrontiers
Advocate
To add to responses so far...

1. Try using an "*" as the ID of the opening you don't want to have scheduled... Then set up the schedule to NOT INCLUDE doors with "*".c

2. It has clearly been hit and miss with the MARKER detemining the zone it uses. I have not tested with 11 but would love it if this worked consistently.

3. IF the above is still suspect, I have had to resort to Flipping doors to pick up the opposite zone.
Duane

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