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Creating new procedural shader in Cinerender

Nader Belal
Mentor
Hi there,

I would like to ask, how can I create the aspect of an untreated concrete block with all its course grain using the procedural shader in Cinerender ?

- If it's possible to have many displacement maps that acts on the same procedural shader to achieve a certain aspect in zone, and another aspect in a different zone ??
A good friend of mine have once told me that I´m so brute that I´m capable of creating a GDL script capable of creating GDLs.
2 REPLIES 2
Laszlo Nagy
Community Admin
Community Admin
This clip might help:

https://www.youtube.com/watch?v=TnwrhdzTVe8
Loving Archicad since 1995 - Find Archicad Tips at x.com/laszlonagy
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Nader Belal
Mentor
Mr. Nagy

I have already seen this video clip ....

What I meant is, when I try to make a procedural texture of a CMU (concrete masonry unit) wall using cinerender's shaders (with no images), well it's resulting a little bit frustrating .
A good friend of mine have once told me that I´m so brute that I´m capable of creating a GDL script capable of creating GDLs.
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