ā2019-11-13
09:08 PM
- last edited on
ā2025-02-06
12:14 PM
by
Aruzhan Ilaikova
ā2019-11-14 02:17 AM
| AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
ā2019-11-14 02:07 PM
ā2019-11-15 10:08 PM
Lingwisyer wrote:
That will only show in 3D when using the vectorial engine or when you render with vector hatching enabled. You cannot use the Siding material?
Ling.
ā2019-11-15 10:10 PM
David wrote:
DNguyen:
If you want the siding to show when the 3D Window is set to OpenGL, you will need to add a Texture to the Surface settings. From your screen shot, take a look at the Roof Surface you are using as an example.
David
ā2019-11-16 03:06 PM
dhnguyen wrote:You may not need to create a new texture, just use the Size inputs in the Texture section of the Surfaces dialog box to resize the texture. So if the current texture is set to 6", increase it to 1'-0".
Thanks for your response, it sounds like i need to create a texture with the specific 1ft increment for it to show up
ā2019-11-18 02:40 AM
| AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
ā2019-11-18 03:44 PM
David wrote:
dhnguyen wrote:You may not need to create a new texture, just use the Size inputs in the Texture section of the Surfaces dialog box to resize the texture. So if the current texture is set to 6", increase it to 1'-0".
Thanks for your response, it sounds like i need to create a texture with the specific 1ft increment for it to show up
David
ā2019-11-19 01:50 AM
dhnguyen wrote:
Could you please show me a screen shot of where this option is? Is it available in ArchiCAD 18?
David wrote:
dhnguyen wrote:You may not need to create a new texture, just use the Size inputs in the Texture section of the Surfaces dialog box to resize the texture. So if the current texture is set to 6", increase it to 1'-0".
Thanks for your response, it sounds like i need to create a texture with the specific 1ft increment for it to show up
David
ā2019-11-20 07:37 PM