2007-01-18 03:40 PM - last edited on 2023-05-23 03:15 AM by Gordana Radonic
2007-01-21 09:59 PM
Dwight wrote:it's not - it's a nasty bug. since internal engine generated, coloured elevations are just that: coloured, then no-such-thing-as-white is a valid 'colour' to use. rendering/illustration and the 3D window, dwight, are a totally different kettle of fish from this . . .
Since our colleague is not forthcoming, I can only suppose that it is an analytical view where the (no such thing as) white is not directly lit.
2007-01-22 03:22 AM
2007-01-22 03:34 AM
Adalbert wrote:no can do adalabert: it's a shaded elevation and therefore an RGB colour generated by the internal engine . . .
Identify the color in PM and make it white
2007-01-22 03:52 AM
~/archiben wrote:As I recall they all came out a little duller no matter what the color, although I couldn't see a consistent pattern when comparing them in Photoshop. And since the Vectorial Sun Shadows were turned off, I didn't know what was causing it.
all other coloured materials come out the colour they are assigned in the materials settings. their tone is adjusted to compensate for shadow or fall-off around a curve but their un-shaded perpendicular surface to the elevation viewpoint is the colour they are assigned. except white, which comes out a dirty, grubby grey regardless of sun azimuth or altitude.