2019-09-17 03:50 PM - last edited 2 weeks ago by Laszlo Nagy
Solved! Go to Solution.
2019-09-18 03:21 AM
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
2 weeks ago
You haven't overridden the surface.
Barry.
2 weeks ago
Barry beat me to it, but let me explain it in more detail anyway.
In an Elevation, you see the generated side view of a 3D element. Those "lines and fills" are not a 2D representations of those furniture elements; they are 3D edges and surfaces. Therefore, it is not the fill background you need to override; you need to override the Surface of the element to be transparent. The below image shows a solution: use the RGB color option for Surface override for Uncut Surfaces, set the color to White, and set Transmittance to 100.
2019-09-18 03:21 AM
AC22-23 AUS 7000 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win10 | R5 2600 | 16GB | GTX1660 |
2019-09-18 10:36 AM
2023-05-05 12:11 AM - last edited 2 weeks ago by Laszlo Nagy
There is a more elegant way to do this using Graphic Overrides.
First, make sure your interior elevation settings have the "Transparent" checkbox checked.
Then build a Graphic Override that has all settings turned off and the "Surface" checkbox checked. Then set the Surface to "Air"
You can use all the filters to include/exclude items affected as usual.
In the example below the millwork has been excluded and is not transparent, while the equipment has turned transparent to see the outlets behind the equipment.
2 weeks ago - last edited 2 weeks ago by Laszlo Nagy
gdford - I like the idea of using the Graphic Overrides instead of changing the object's actual fill type. However, when I created a new GO Rule, my furniture still isn't transparent (see attached images). Any ideas?
2 weeks ago
You haven't overridden the surface.
Barry.
2 weeks ago
Barry beat me to it, but let me explain it in more detail anyway.
In an Elevation, you see the generated side view of a 3D element. Those "lines and fills" are not a 2D representations of those furniture elements; they are 3D edges and surfaces. Therefore, it is not the fill background you need to override; you need to override the Surface of the element to be transparent. The below image shows a solution: use the RGB color option for Surface override for Uncut Surfaces, set the color to White, and set Transmittance to 100.
2 weeks ago
Aha! Thank you both - that fixed the issue. And thank you Laszlo for the explanation, very helpful.