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GDL
About building parametric objects with GDL.

Dividing polygons into equal distances - maybe for chains or Brick-Arches

Hmooslechner
Rockstar

Dividing polygons into equal distances: https://www.youtube.com/watch?v=zjISXrDNG28 

(This forum don't let me post the vid, because it thinks its private - but its not.. kind of strange..)

 

This post is a additional answer to: https://community.graphisoft.com/t5/Developer-forum/Using-GDL-to-write-parameterized-iron-chains/m-p...  (here ist "read only for me" - as if there is one single solution enough..)

 

My new solution is not a mathematical approach, but a solution that should work with any possible polygon...

 

Check and test - reply!  AC26EduAut..

https://www.dropbox.com/scl/fi/2ujgl80rxcsc5syd20c25/Gleiche-Abst-nde-entlang-einer-senkrechten-Para... 

 

 

AC5.5-AC27EduAut, PC-Win10, MacbookAirM1, MacbookM1Max, Win-I7+Nvidia
2 REPLIES 2

Good and interesting work - as always. The approach has the intuitiveness and efficiency we need when modelling in AC and should really be provided by a native tool for dynamic arrays/sequences. 

Hmooslechner
Rockstar

What something like this can lead You to also:  Insulation-Line - dividings of polygones:

 

AC26EduAut:

https://www.dropbox.com/scl/fi/tqcgnl1whdvpag7hqnfk1/Mehrfarblinie-H26.pln?rlkey=t9vy6qw6vperjc5820m...

 

 

https://www.youtube.com/watch?v=iinDQeamu0Y 

AC5.5-AC27EduAut, PC-Win10, MacbookAirM1, MacbookM1Max, Win-I7+Nvidia