yesterday
I can't find the built in wardrobe object that is typically under the door tool. Has this been removed or relocated with the library packs? could I be missing a library?
Thanks all!
Operating system used: Windows 10.26200 Build 26200
7 hours ago
I can't see it in any of the door library packs.
Looks like it has been removed.
I wouldn't try to use the old object with the new library packs as it calls some old macros as well.
I would just place an opening in the wall and put a cabinet object in there if you want something similar.
Barry.
7 hours ago - last edited an hour ago
If you really need it, and still have the monolithic libraries available, you could place one in a clean file using them, then save it as a PLA including all used library parts. This will isolate the door and it's macros, together with anything else used on the file, that you can export to your own external library to be then imported along side the libpacks in your standard template.
Ling.
| AC22-29 AUS 3200 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | 7800X3D | 32GB | RTX5070TI |
6 hours ago
I've had to extract the 27 .lcf libraries to pull several objects into 28 & 29 that are missing from the .libpacks
2 hours ago
The problem with old version doors and windows, is they will use the old version Model View Options (Globals), so you will have a double up of settings in MVO like this...
Barry.
an hour ago
Yeah, would not recommend resorting to pulling legacy objects that have a MVO interaction unless you REALLY need to. Have never used that object so am not sure to what extent it interacts...
| AC22-29 AUS 3200 | Help Those Help You - Add a Signature |
| Self-taught, bend it till it breaks | Creating a Thread |
| Win11 | i9 10850K | 64GB | RX6600 | Win11 | 7800X3D | 32GB | RTX5070TI |