Canted wall w/ window workaround
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‎2005-11-22
08:20 PM
- last edited on
‎2023-05-24
12:48 PM
by
Rubia Torres
Originally, I used a canted wall and found that it's reference wall's windows were only appearing as openings.. So then I copied the reference wall and saved it as a GDL, went into the 3d script and added the cant angle to ROTX. There are two prompts for ROTX, so I tried adding the angle to both. What I end up with is a perpendicular wall w/ a canted window....exactly the opposite problem of what I started out with, and still not right. Any advice for me? I'm new to this GDL stuff... perhaps I'm modifying the wrong line in the script?

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‎2005-11-29 07:15 PM
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‎2005-11-29 08:12 PM

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‎2005-11-29 08:35 PM
here's another view of the assembly.
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‎2005-11-29 08:45 PM
marta wrote:marta
i think i understand, but something didn't work. i drew an really thick wall. then drew two roof planes at the angle that i want for the cant of the wall. i tried to do the seo with the intersection mode. it just completely erased the wall (the roof planes were both bigger on all sides of the wall). then i tried doing wall trim at a time, one with downwards extrusion and the other with upwards, so that i could get the sliver in between. it still didn't work. did i totally miss the boat on this?
Your attempt with intersection mode got me thinking. Using Intersect in SEO means your canted wall will remain only where both the fat vertical wall AND the sloping roof co-exist, so if you are using intersect SEO use a single roof exactly where you want your canted wall. Turn the roof's layer off - you should get your result.
Of course if you want different slopes inside and outside your wall, two cutting roofs will be necessary.
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‎2005-11-29 09:30 PM

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‎2005-11-29 09:48 PM
SEO the upper roof "subtraction with upward extrusion."
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‎2005-11-29 09:56 PM
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‎2005-11-29 09:58 PM
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‎2005-11-29 10:00 PM
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‎2005-11-29 10:07 PM
