Global Replace Object

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‎2018-08-09 04:29 AM
‎2018-08-09
04:29 AM
Has a way to replace objects globally regardless of whether it is visible been implemented yet?
Ling.
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |
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‎2018-08-09 05:58 AM
‎2018-08-09
05:58 AM
I am not entirely clear on what you are trying to do.
You can use the Forward Migration script to swap an old object (that has to be deleted from your library for the swap to work) to a new one as soon as you open a file.
You can even set new parameters based on the old object settings as well.
It basically finds old objects with a particular GUID (that no longer exist in your loaded library) and swaps them for a new object, adjusting parameters if necessary to suit the old objects settings.
Barry.
You can use the Forward Migration script to swap an old object (that has to be deleted from your library for the swap to work) to a new one as soon as you open a file.
You can even set new parameters based on the old object settings as well.
It basically finds old objects with a particular GUID (that no longer exist in your loaded library) and swaps them for a new object, adjusting parameters if necessary to suit the old objects settings.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11

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‎2018-08-09 06:31 AM
‎2018-08-09
06:31 AM
I have a object on my old layouts that I want to completely replace with something else. So I could temporarily add the GUID of the object I am wanting to replace to the Forward Migration Script of the new object? Hopefully I still have that objects somewhere...
Ling.
Ling.
AC22-28 AUS 3110 | Help Those Help You - Add a Signature |
Self-taught, bend it till it breaks | Creating a Thread |
Win11 | i9 10850K | 64GB | RX6600 | Win11 | R5 2600 | 16GB | GTX1660 |

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‎2018-08-09 07:35 AM
‎2018-08-09
07:35 AM
It doesn't have to be temporary.
It won't do any harm if it can't find the old object.
I think you will need to find the old part to determine the GUID - I don't think there is any other way.
The library loading report will not give this information for missing objects.
You also need to add the old GUID to the 'Migration' page in the object scripts.
There should be a couple of old posts here somewhere I have replied to if you need any help.
Or just ask here.
Barry.
It won't do any harm if it can't find the old object.
I think you will need to find the old part to determine the GUID - I don't think there is any other way.
The library loading report will not give this information for missing objects.
You also need to add the old GUID to the 'Migration' page in the object scripts.
There should be a couple of old posts here somewhere I have replied to if you need any help.
Or just ask here.
Barry.
One of the forum moderators.
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11
Versions 6.5 to 27
i7-10700 @ 2.9Ghz, 32GB ram, GeForce RTX 2060 (6GB), Windows 10
Lenovo Thinkpad - i7-1270P 2.20 GHz, 32GB RAM, Nvidia T550, Windows 11